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 RiotGun wih Grenade Launcher

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Gele
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Location : In Flanders Fields, Belgium
Registered : 2012-06-02
Messages : 1898

RiotGun wih Grenade Launcher Empty
PostSubject: RiotGun wih Grenade Launcher   RiotGun wih Grenade Launcher EmptySat 04 Aug 2012, 16:03

RiotGun with Grenade Launcher:
Open the "Player GODfile" and add this:
Code:
@Weapon "RiotGun"
{
  filename="models/weapons/riotgun.chr"
  lighting_level=3
  track_to_joint="Bip01 R Gunjoint"
  track_joint="Handle"
  exclusive_modes=0
  holster_sound="Holster"
  unholster_sound="Unholster"
  @Mode "Primary"
  {
      weapon_recoil_intensity=.1
      weapon_reload_sound="Riotgun_Reload_Sound"
      ammo_count=50
      weapon_type="instant"
      fire_period=.06 //.1
      weapon_ammo_index=6
      weapon_ray_length=4096
      weapon_ray_spread=0.02
      weapon_ray_damage=14 //20
      weapon_ray_number=1
      weapon_fire_sound="MGunFire1"
      weapon_fire_empty_sound="GrenadeBlank"
      weapon_reload_time=1.7
      collision_effect="Pistol_Puff"
      muzzle_effect="Riot_MuzzleFlash"

      weapon_ray_stamina=8
      add_discharge_effect="SpentPistolEffect,clip2"
      damage_type="pierce"
      ai_min_range=128
      ai_max_range=1000
      ai_burst_time=1
  }
  @Mode "Secondary"
  {
      weapon_type="projectile"
      fire_period=.85
      weapon_ammo_index=7
      weapon_projectile="impact_grenade"
      weapon_projectile_velocity=800
      weapon_fire_sound="GrenadeFire"
      weapon_fire_empty_sound="GrenadeBlank"
      muzzle_effect="MuzzleSmokePuffLauncher"
      launch_joint="pump"
      ai_min_range=192
      ai_max_range=500
  }
  encumbrance=0.3

  // Weapon as pickup settings.
  add_damage_type_adj="gas,0"
  add_damage_type_adj="fire,0.15"
  add_damage_effect="energy|buckshot|pierce|knife|escrima,ExplodingSparksEffect"
  pickup_spin=1
  pickup_bob=1
  give_weapon="RiotGun"
  give_ammo_type=6
  give_ammo_count=50
  give_ammo_type2=7
  give_ammo_count2=2
  sound_pickup="WeaponPickup"
  hit_points=50
  expire_explosion="RiotgunExplosion"
}
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